The Materiality of Interaction: Notes on the Materials of Interaction Design by Mikael Wiberg
The Materiality of Interaction: Notes on the Materials of Interaction Design Mikael Wiberg ebook
Publisher: MIT Press
The use and development of new technology, production techniques andmaterials in the eighteenth and nineteenth centuries, however, enabled the . The ACM SIGCHI Interaction Design and Children (IDC) is the premiere international conference for researchers, educators and practitioners to share the latest research findings, innovative methodologies and new technologies in the areas of inclusive child-centered design, learning and interaction. Tions and variations in materials within these conditions for the purpose of satisfying and potentially influencing human behavior and experience in the space . This is a work-in-progress, in which we theoretically reflect on notions ofmateriality from Interaction Design research and the scientific field of textual studies to discuss what it means to work with digital materials, and what theirmateriality is. In this paper we further discuss the need for in-depth descriptions of specificdesign cases, by revisiting some of our own research-through-design efforts when working with new or not yet fully explored materials for mobile interaction. Smart watches, smart cars, the Internet of things, 3D printing: all signal a trend toward combining digital and analog materials in design. Reflecting on this model, we propose form-driven interaction design research with its epistemological and methodological implications. Tangible Interaction is a very interdisciplinary area. On this analysis, we suggest a model of four different types of forms: the cognitive, embodied, expressive, and exploratory forms. Delivering Design: Performance and Materiality in Professional InteractionDesign. Interaction with these new hybrid forms is increasingly mediated through physical materials, and therefore interaction design is increasingly a material concern. CONCLUSION: PERFORMANCES AND DELIVERY. Tangibility and materiality of the interface; physical embodiment of data; whole- body interaction; the embedding of the interface and the users' interaction in real spaces and contexts. A dissertation submitted in partial satisfaction . This implies that traditional architectural design anticipates, and arguably or- chestrates, human interaction in and with the space, throughmateriality. An ontological twist at the end.